POV-Ray : Newsgroups : povray.binaries.images : Lamp shade, Part II : Re: Lamp shade, Part II Server Time
3 Oct 2024 09:27:40 EDT (-0400)
  Re: Lamp shade, Part II  
From: Bob Hughes
Date: 28 Jan 2000 00:18:18
Message: <3891269a@news.povray.org>
The room is literally going to shimmer when animated if your camera moves.  A
side effect of having small patterns like those in the doors, walls, carpet.
Might help if 'jitter' is set to 0.0 but I wouldn't count on it too much.
Good going on the lights and room in general.  The doorknobs seem awfully tiny
to me.

Bob

"cadman" <NOS### [at] graffitinet> wrote in message
news:3890fae1@news.povray.org...
| Thanks for all your suggestions on Part I.  For you who have been following
| the story, here's what I did this time:
|
| rgbft <0.8, 0.85, 0.8, 0.75, 0.15>
|
| I just fiddled with f and t until it looked okay.  The bathroom light
| (fluorescent) used a higher t value (something like 0.25).  no_shadow looked
| too unreal, and I didn't want to jack with media since the final product
| will be an animation (walk-thru).  What do you think?  BTW, I'm kinda proud
| of the carpet texture.
|
|
|


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